This user guide explains how to edit the HudLcdSettings.ini
file to configure the HUD settings for the Jawastew.HudLcd mod. This guide covers each setting in detail and provides examples on how to modify them.
The HudLcdSettings.ini
file is located in the world storage folder of your Space Engineers game. You can find this file at the following path:
<Your_Space_Engineers_Directory>/WorldStorage/HudLcdSettings.ini
You can edit the HudLcdSettings.ini
file using any text editor such as Notepad on Windows or TextEdit on macOS. Open the file in your preferred text editor to make changes to the settings.
These settings control the position of the HUD text on the screen. The position is specified as a 2D vector with X and Y coordinates. The screen coordinate system ranges from (-1 1) in the top left corner to (1 -1) in the bottom right corner.
The TextPositionX
setting determines the horizontal position of the HUD text. A value of -1 places the text at the far left of the screen while a value of 1 places it at the far right. A value of 0 centers the text horizontally.
Example Values:
TextPositionX=-1.0
: Positions the text at the far left of the screen.TextPositionX=0.0
: Centers the text horizontally.TextPositionX=1.0
: Positions the text at the far right of the screen.The TextPositionY
setting determines the vertical position of the HUD text. A value of 1 places the text at the top of the screen while a value of -1 places it at the bottom. A value of 0 centers the text vertically.
Example Values:
TextPositionY=1.0
: Positions the text at the top of the screen.TextPositionY=0.0
: Centers the text vertically.TextPositionY=-1.0
: Positions the text at the bottom of the screen.By combining the TextPositionX
and TextPositionY
settings you can place the HUD text anywhere on the screen.
Example:
TextPositionX=-0.98
TextPositionY=-0.2
This configuration places the HUD text slightly to the left and above the center of the screen.
This setting controls the scale of the HUD text. It is a floating-point value that determines the size of the text. The default value is 0.8.
Example:
TextScale=0.8
This setting specifies the font of the HUD text. The default font is 'white'. You can choose from the following fonts:
Example:
TextFont=white
This setting determines whether the HUD text has a shadow. It is a boolean value where 'true' means the text will have a shadow and 'false' means it will not. The default value is false.
Example:
TextFontShadow=false
This setting specifies the color of the HUD text. The color is defined in hexadecimal format. The default color is white which is represented as '#FFFFFFFF'.
Example:
TextColor=#FFFFFFFF
[HudSettings]
TextPositionX=-0.98
TextPositionY=-0.2
TextScale=0.8
TextFont=white
TextFontShadow=false
TextColor=#FFFFFFFF
In addition to editing the HudLcdSettings.ini
file, you can also use chat commands within Space Engineers to configure the HUD settings dynamically. This section provides detailed usage and syntax information for the available chat commands.
This command sets the position of the HUD text on the screen.
Syntax: /hud pos <X> <Y>
Parameters:
Example:
/hud pos -0.98 -0.2
This command sets the scale of the HUD text.
Syntax: /hud scale <value>
Parameters:
Example:
/hud scale 0.8
This command sets the font of the HUD text.
Syntax: /hud font <font_name>
Parameters:
Example:
/hud font white
This command sets whether the HUD text has a shadow.
Syntax: /hud shadow <true|false>
Parameters:
Example:
This command sets whether the HUD text has a shadow.
Syntax: /hud shadow <true|false>
Parameters:
Example:
/hud shadow true
This command sets the color of the HUD text.
Syntax: /hud color <hex_color>
Parameters:
Example:
/hud color #FFFFFFFF
This command displays the current HUD settings.
Syntax: /hud show
Example:
/hud show